Weston Reid uses ZBrush, Marmoset Toolbag, Substance 3D Painter, Modo and more to create vivid character art. Source link
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Level up your modelling game. Source link
The transmedia ambitions of SPINE. Source link
This art team’s designing with ambition. Source link
The perfect renderer for Archviz? Source link
Planting new ideas. Source link
What’s new in the leading game art animation software? Source link
“It was only a matter of time”. Source link
Looking to upgrade? This is the GPU you need. Source link
Use a mix of software to craft a production-ready character. Source link
Your work could feature in a new video game art book. Source link
Increase the quality of your games while saving time in the process. Source link
Maxim Dorokhov shows how to make realistic gaming interiors in Unreal Engine 5, using the apartment from Silent Hill 4. Source link
New motion graphics, virtual camera and animation tools. Source link
We had a blast at Vertex 2024, here are the highlights. Source link